We are happy to announce our continuing relationship with Tripwire Interactive. We’ve been working on in-game sound effects for their latest release “Maneater” for quite a while now and we’re more than pleased that it’s finally announced now. To round it all off we have also provided sound design and mix for the release trailer. … Read More
Archives
MEDIA MOLECULE – DREAMS
We were extremely excited to get the opportunity by our great friends and partners Dynamedion to get involved in some of the audio production for Media Molecule’s latest title “Dreams”. It’s very rare these days to be part of something truly unique and special and we’re proud to have played a part in the production … Read More
CONTROL
We were extremely excited to get the opportunity by our great friends and partners Dynamedion to get involved in some of the audio production for Remedy’s latest blockbuster title “Control”. From the initial announcement we followed the development of the game quite closely as we’re big fans of the studio and the work Remedy have … Read More
PILLARS OF ETERNITY II – DEADFIRE
We are happy to announce our work on the latest instalment of Obsidians renowned “Pillars Of Eternity II – Deadfire. We have continued our work as creature sound design specialists and provided countless designs for this highly anticipated game. Additionally we were responsible for the sound design of the cinematics. Please note that Noiseworks were … Read More