PROJECT NOVA

Who doesn’t like a Sci-Fi shooter especially set in the awesome EVE Online world?! We were extremely excited when we got approached by CCP audio director Alex Riviere to work on their new title Project Nova. We provided creature sound designs, IR recordings, as well as cutscene and trailer audio. We also made extensive use … Read More

ALIEN: ISOLATION – GLOBAL MARKETING CAMPAIGN

As well as Senior Sound designer on the BAFTA winning Alien isolation, Noiseworks’s Byron Bullock was responsible for the audio production for the world wide marketing campaign. The campaign featured around eight online trailers, a global television advert, radio spot and a making of series. Check out the awesome Improvise trailer, sound design and mix … Read More

BOOM LIBRARY – CINEMATIC ELEMENTS FIRE AND WATER

Fire & Water are two very impressive and interesting elements. Their manifestations range from tiny and harmless to huge and devastating. As a consequence their sonic character is just as diverse and should be properly featured with all its facets in a sound FX library. By order of BOOM Library Project lead by Byron Bullock … Read More

PILLARS OF ETERNITY II – DEADFIRE

We are happy to announce our work on the latest instalment of Obsidians renowned “Pillars Of Eternity II – Deadfire. We have continued our work as creature sound design specialists and provided countless designs for this highly anticipated game. Additionally we were responsible for the sound design of the cinematics. Please note that Noiseworks were … Read More